This unit teaches the following key areas:


  • Moving sprites using the mouse and keyboard as well as moving automatically around the screen
  • Repeat and forever loops
  • If statements and If…else statements
  • Use sensing tools so sprites can interact with each other
  • Use questions and answers in programs
  • Create and use variables to store and manipulate values during the running of programs
  • Create their own sprites and backgrounds
  • Use costumes
  • Apply broadcast messages


This unit is ideal if the pupils have never used Scratch before or have had only very limited experience.

KS3 - Scratch Introduction

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